Available for both Windows and OSX.
Hovercast VR Menu
Hovercast is a customizable menu interface for virtual reality applications. It provides menu navigation, buttons, sliders, and toggles – all using simple, reliable gestures.
Hierarchical menu navigation
Several button, selector, and slider options
Proximity-based item selection
Arc-shaped menu bar extending from a central point
“Displacement menu” behavior: navigating to a parent/child level shifts the previous level out of the active menu bar
Complete customization options, via basic settings or custom item renderers
Ability to support a variety of 3D input devices.
This project includes a complete demo application that provides several examples of Hovercast configuration and usage. The demo surrounds you with hundreds of cubes. Use the menu to control the scene's colors, animation, lighting, and camera. You can also review the Getting Started page to learn how to integrate Hovercast into a Unity project.
This package includes 4 versions of the Hovercast demo:
Leap Only, Table Mount: (Does not require an Oculus Rift. Place the Leap Motion Controller on the table in front of you as you normally would).
Leap Only, Head Mount: (Experience head mounted tracking without a Rift. Attach the Leap Motion Controller to a sweatband, on the brim of a hat, or an old pair of glasses).
Leap VR: (Requires an Oculus Rift and a Rift-mounted Leap Motion Controller).
Leap Look VR: (Requires an Oculus Rift and a Rift-mounted Leap Motion Controller).
Note that the "Leap Only" demos are experimental, and do not work as well as the VR demo.
These demos requires Windows 7+ and OSX 10.8+.